From ccf6a082ac040c42e428fde771834b2043735cb5 Mon Sep 17 00:00:00 2001 From: Silas Bartha Date: Fri, 26 Apr 2024 01:23:11 -0400 Subject: Switched to asset server reference for adding threshold map texture --- src/components.rs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/components.rs') diff --git a/src/components.rs b/src/components.rs index 99bf946..d22524c 100644 --- a/src/components.rs +++ b/src/components.rs @@ -10,7 +10,10 @@ use bevy::{ pub struct DitherPostProcessSettings(Handle); impl DitherPostProcessSettings { - pub fn new(level: u32,images: &mut ResMut>) -> Self { + pub fn new( + level: u32, + asset_server: &AssetServer, + ) -> Self { let power = level + 1; let map_size: u32 = 1 << power; let mut buffer = Vec::::new(); @@ -52,7 +55,7 @@ impl DitherPostProcessSettings { image.texture_descriptor.usage = TextureUsages::COPY_DST | TextureUsages::STORAGE_BINDING | TextureUsages::TEXTURE_BINDING; - let handle = images.add(image); + let handle = asset_server.add(image); Self(handle) } -- cgit v1.2.3