From 21c5461abdf9d988b6cc98af9392670e726742d3 Mon Sep 17 00:00:00 2001 From: Silas Bartha Date: Wed, 11 Dec 2024 02:03:02 -0500 Subject: Upgraded to Bevy 0.15 --- src/components.rs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/components.rs') diff --git a/src/components.rs b/src/components.rs index 285a881..22de86c 100644 --- a/src/components.rs +++ b/src/components.rs @@ -1,11 +1,13 @@ use bevy::{ prelude::*, render::{extract_component::ExtractComponent, render_resource::ShaderType}, + core_pipeline::prepass::{NormalPrepass, DepthPrepass, DeferredPrepass}, }; /// Component which, when inserted into an entity with a camera and normal prepass, enables an outline effect for that /// camera. #[derive(Component, ShaderType, ExtractComponent, PartialEq, Clone)] +#[require(NormalPrepass, DepthPrepass, DeferredPrepass, Msaa(|| Msaa::Off))] pub struct OutlinePostProcessSettings { /// Weight of outlines in pixels. weight: f32, -- cgit v1.2.3