diff options
author | 2025-02-10 01:29:10 -0500 | |
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committer | 2025-02-10 01:29:10 -0500 | |
commit | 55a0a3de6550f0142b79ab40645c20b465ddded8 (patch) | |
tree | cc767e6442ad71d7be782b0890726528107a41f0 /src | |
parent | 848d2b02064e2454edb85cd016e7b6840ab77e36 (diff) |
first person controls
Diffstat (limited to 'src')
-rw-r--r-- | src/App.jsx | 64 | ||||
-rw-r--r-- | src/components/chatbubble.jsx | 42 | ||||
-rw-r--r-- | src/components/ground.jsx | 17 | ||||
-rw-r--r-- | src/components/notes.jsx | 14 | ||||
-rw-r--r-- | src/components/player.jsx | 78 | ||||
-rw-r--r-- | src/main.jsx | 1 | ||||
-rw-r--r-- | src/style.scss | 41 |
7 files changed, 232 insertions, 25 deletions
diff --git a/src/App.jsx b/src/App.jsx index ebd5d36..25fe834 100644 --- a/src/App.jsx +++ b/src/App.jsx @@ -1,15 +1,63 @@ import './style.scss' -import { Canvas } from '@react-three/fiber'; -import ChatBubble from './components/chatbubble'; +import { Canvas, useFrame } from '@react-three/fiber'; +import Notes from './components/notes'; +import Player from './components/player'; +import Ground from './components/ground'; +import React, { Suspense, useContext, useEffect, useState } from 'react'; +import { Physics } from '@react-three/rapier'; + +export const AppContext = React.createContext(null); + +function KeyPressedClearer() { + const { setKeysPressed } = useContext(AppContext); + useFrame((_s, _d) => setKeysPressed([])); + return <></> +} function App() { + const [keys, setKeys] = useState([]); + const [keysPressed, setKeysPressed] = useState([]); + const playerKeyDown = (event) => { + setKeys(keys => { + if(!keys.includes(event.code)) { + setKeysPressed(keysPressed => [...keysPressed, event.code]); + } + return [...keys, event.code] + }); + } + const playerKeyUp = (event) => { + setKeys(keys => keys.filter(k => k != event.code)); + } + useEffect(() => { + window.addEventListener('keydown', playerKeyDown); + window.addEventListener('keyup', playerKeyUp); + return () => { + window.removeEventListener('keydown', playerKeyDown); + window.removeEventListener('keyup', playerKeyUp); + }; + }, []); return ( - <Canvas> - <ambientLight intensity={Math.PI / 2} /> - <spotLight position={[10, 10, 10]} angle={0.15} penumbra={1} decay={0} intensity={Math.PI} /> - <pointLight position={[-10, -10, -10]} decay={0} intensity={Math.PI} /> - <ChatBubble position={[0, 0, 0]} /> - </Canvas> + <AppContext.Provider value={{ keys: keys, keysPressed: keysPressed, setKeysPressed: setKeysPressed }}> + <Canvas shadows> + <KeyPressedClearer /> + <Suspense> + <Physics timeStep={1/60}> + <directionalLight + castShadow + position={[100, 100, 100]} + lookAt={[0, 0, 0]} + intensity={Math.PI / 2} + shadow-mapSize-height={2048} + shadow-mapSize-width={2048} + /> + <ambientLight intensity={Math.PI / 4} /> + <Notes /> + <Player /> + <Ground /> + </Physics> + </Suspense> + </Canvas> + </AppContext.Provider> ) } diff --git a/src/components/chatbubble.jsx b/src/components/chatbubble.jsx index b3f4ad5..a1ef114 100644 --- a/src/components/chatbubble.jsx +++ b/src/components/chatbubble.jsx @@ -1,25 +1,51 @@ -import { useRef, useState } from 'react' +import { useContext, useRef, useState } from 'react' import * as everforest from '../_everforest.module.scss' import { useGLTF } from '@react-three/drei'; -import { useFrame } from '@react-three/fiber'; +import { useFrame, useThree } from '@react-three/fiber'; +import { Html } from '@react-three/drei'; +import { AppContext } from '../App'; +import Color from 'color'; +import { Vector3 } from 'three'; -export default function ChatBubble(props) { +export default function ChatBubble({ position, text }) { const meshRef = useRef(); const [hovered, setHovered] = useState(false); + const [activatable, setActivatable] = useState(false); const [active, setActive] = useState(false); - useFrame((_, delta) => (meshRef.current.rotation.y += delta)); - const {nodes} = useGLTF('../assets/message-bubble.glb'); + const { keysPressed } = useContext(AppContext); + const { camera } = useThree(); + useFrame((_, delta) => { + if (active) { + meshRef.current.rotation.y += delta; + } + if(hovered) { + let cameraPos = new Vector3(); + camera.getWorldPosition(cameraPos); + setActivatable(cameraPos.distanceToSquared(meshRef.current.position) < 9); + } else { + setActivatable(false); + } + if (keysPressed.includes('KeyE') && activatable) { + setActive(!active); + } + }); + const { nodes } = useGLTF('../assets/message-bubble.glb'); + let color = Color(active ? everforest.blue : everforest.orange); + if (activatable) { + color = color.lighten(.1); + } return ( <mesh - {...props} + position={position} ref={meshRef} scale={active ? 3 : 2} - onClick={(_) => setActive(!active)} geometry={nodes.Curve.geometry} + castShadow onPointerOver={(_) => setHovered(true)} onPointerOut={(_) => setHovered(false)}> - <meshStandardMaterial color={active ? everforest.blue : everforest.orange} /> + <meshStandardMaterial color={color.toString()} /> + {active && <Html center position={[0, .5, 0]} className='unselectable textPopup'><span>{text}</span></Html>} </mesh> ) } diff --git a/src/components/ground.jsx b/src/components/ground.jsx new file mode 100644 index 0000000..4042538 --- /dev/null +++ b/src/components/ground.jsx @@ -0,0 +1,17 @@ +import { useRef } from 'react'; +import * as everforest from '../_everforest.module.scss' +import { RigidBody } from '@react-three/rapier'; +import { DoubleSide } from 'three'; +import { useGLTF } from '@react-three/drei'; + +export default function Ground() { + const meshRef = useRef(); + const { nodes } = useGLTF('../assets/terrain.glb'); + return ( + <RigidBody type='fixed' colliders="trimesh"> + <mesh ref={meshRef} position={[0, 0, 0]} rotation={[-Math.PI / 2, 0, 0]} receiveShadow geometry={nodes.Plane.geometry}> + <meshStandardMaterial color={everforest.yellow} side={DoubleSide}/> + </mesh> + </RigidBody> + ); +} diff --git a/src/components/notes.jsx b/src/components/notes.jsx new file mode 100644 index 0000000..0dd267a --- /dev/null +++ b/src/components/notes.jsx @@ -0,0 +1,14 @@ +import ChatBubble from "./chatbubble"; + +const chatbubbles = [ + {position: [0,0,-3], text: "ugh. really struggling with double bleeds in my ankles. makes it hard to do very much of anything, let alone focus for my hobbies"}, + {position: [-1,0,-5], text: "reddit is everywhere on google and i am sick of it... why can't there be a good forum site?"}, +]; + +export default function Notes() { + return (<> + {chatbubbles.map((chatbubble, index) => + <ChatBubble key={index} position={chatbubble.position} text={chatbubble.text}/> + )} + </>); +} diff --git a/src/components/player.jsx b/src/components/player.jsx new file mode 100644 index 0000000..bd8e392 --- /dev/null +++ b/src/components/player.jsx @@ -0,0 +1,78 @@ +import { Capsule, PerspectiveCamera, PointerLockControls } from "@react-three/drei"; +import { useFrame } from "@react-three/fiber"; +import { useContext, useEffect, useRef } from "react"; +import { AppContext } from "../App"; +import { CapsuleCollider, RapierCollider, RapierRigidBody, RigidBody, useRapier, vec3 } from "@react-three/rapier"; +import { quat } from "@react-three/rapier"; +import { Euler, Object3D, Vector3 } from "three"; +import { useBeforePhysicsStep } from "@react-three/rapier"; + +const _movespeed = 3.0; + +export default function Player() { + const controlsRef = useRef(); + const { keys } = useContext(AppContext); + const rapier = useRapier(); + const controller = useRef(); + const collider = useRef(); + const rigidbody = useRef(); + const camera = useRef(); + + const refState = useRef({ + grounded: false, + jumping: false, + velocity: vec3(), + }); + + useEffect(() => { + const c = rapier.world.createCharacterController(0.1); + c.setApplyImpulsesToDynamicBodies(true); + c.setCharacterMass(0.2); + controller.current = c; + }, [rapier]); + + useBeforePhysicsStep((world) => { + if (controller.current && rigidbody.current && collider.current) { + const move_axis_x = +(keys.includes('KeyD')) - +(keys.includes('KeyA')); + const move_axis_z = +(keys.includes('KeyW')) - +(keys.includes('KeyS')); + + const { velocity } = refState.current; + const position = vec3(rigidbody.current.translation()); + const movement = vec3(); + + const forward = new Vector3(); + camera.current.getWorldDirection(forward); + const left = new Vector3().crossVectors(forward, camera.current.up); + + movement.x += move_axis_z * world.timestep * _movespeed * forward.x; + movement.z += move_axis_z * world.timestep * _movespeed * forward.z; + movement.x += move_axis_x * world.timestep * _movespeed * left.x; + movement.z += move_axis_x * world.timestep * _movespeed * left.z; + + if (refState.current.grounded) { + velocity.y = 0; + } else { + velocity.y -= 9.81 * world.timestep * world.timestep; + } + + movement.add(velocity); + + controller.current.computeColliderMovement(collider.current, movement); + refState.current.grounded = controller.current.computedGrounded(); + + let correctedMovement = controller.current.computedMovement(); + position.add(vec3(correctedMovement)); + + rigidbody.current.setNextKinematicTranslation(position); + } + }); + + return ( + <RigidBody type="kinematicPosition" colliders={false} ref={rigidbody} position={[0, 2, 0]}> + <PerspectiveCamera makeDefault position={[0, .9, 0]} fov={90} ref={camera} /> + <PointerLockControls ref={controlsRef} /> + <CapsuleCollider ref={collider} args={[1, 0.5]} /> + </RigidBody> + ); +} + diff --git a/src/main.jsx b/src/main.jsx index 3d9da8a..97bc548 100644 --- a/src/main.jsx +++ b/src/main.jsx @@ -5,5 +5,6 @@ import App from './App.jsx' createRoot(document.getElementById('root')).render( <StrictMode> <App /> + <div className='dot'/> </StrictMode>, ) diff --git a/src/style.scss b/src/style.scss index 1bc4d97..23c3679 100644 --- a/src/style.scss +++ b/src/style.scss @@ -23,6 +23,17 @@ /// }}} +.dot { + position: absolute; + top: 50%; + left: 50%; + width: 5px; + height: 5px; + border-radius: 50%; + transform: translate3d(-50%, -50%, 0); + border: 2px solid white; +} + html, body, #root { @@ -39,15 +50,6 @@ html { height: 100%; } -/* body { */ -/* color: everforest.$fg; */ -/* background-color: everforest.$bg1; */ -/* margin: 0 auto; */ -/* max-width: 800px; */ -/* padding: 10px; */ -/* min-height: 100%; */ -/* } */ - a { color: everforest.$blue; } @@ -93,3 +95,24 @@ pre table { color: everforest.$orange; } } + +.textPopup { + /* text-align: center; */ + pointer-events: none; + background-color: everforest.$bg1; + color: everforest.$fg; + border-radius: 5px; + font-size: 15px; + width: 200px; + max-width: 50vw; + padding: 5px; +} + +.unselectable { + -webkit-touch-callout: none; + -webkit-user-select: none; + -khtml-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + user-select: none; +} |