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-rw-r--r--mons_math/src/mat2.c123
-rw-r--r--mons_math/src/mat3.c237
-rw-r--r--mons_math/src/mat4.c321
-rw-r--r--mons_math/src/quat.c141
-rw-r--r--mons_math/src/util.c7
-rw-r--r--mons_math/src/vec2.c120
-rw-r--r--mons_math/src/vec3.c175
-rw-r--r--mons_math/src/vec4.c149
8 files changed, 1273 insertions, 0 deletions
diff --git a/mons_math/src/mat2.c b/mons_math/src/mat2.c
new file mode 100644
index 0000000..026b165
--- /dev/null
+++ b/mons_math/src/mat2.c
@@ -0,0 +1,123 @@
+#include "mons_math/mat2.h"
+
+const mons_mat2 MONS_MAT2_ZERO = {
+ {0, 0},
+ {0, 0},
+};
+
+const mons_mat2 MONS_MAT2_IDENTITY = {
+ {1, 0},
+ {0, 1},
+};
+
+mons_mat2 mons_mat2_add(mons_mat2 a, mons_mat2 b) {
+ mons_mat2 result = {
+ mons_vec2_add(a.m1, b.m1),
+ mons_vec2_add(a.m2, b.m2),
+ };
+ return result;
+}
+
+void mons_mat2_add_inplace(mons_mat2 *a, mons_mat2 b) {
+ mons_vec2_add_inplace(&a->m1, b.m1);
+ mons_vec2_add_inplace(&a->m2, b.m2);
+}
+
+mons_mat2 mons_mat2_mul_f(mons_mat2 a, float b) {
+ mons_mat2 result = {
+ mons_vec2_mul_f(a.m1, b),
+ mons_vec2_mul_f(a.m2, b),
+ };
+ return result;
+}
+
+mons_mat2 mons_mat2_mul_i(mons_mat2 a, int b) {
+ mons_mat2 result = {
+ mons_vec2_mul_i(a.m1, b),
+ mons_vec2_mul_i(a.m2, b),
+ };
+ return result;
+}
+
+mons_mat2 mons_mat2_mul(mons_mat2 a, mons_mat2 b) {
+ mons_vec2 b_n1 = mons_mat2_n1(b);
+ mons_vec2 b_n2 = mons_mat2_n2(b);
+
+ mons_mat2 result = {
+ {
+ mons_vec2_dot(a.m1, b_n1),
+ mons_vec2_dot(a.m1, b_n2),
+ },
+ {
+ mons_vec2_dot(a.m2, b_n1),
+ mons_vec2_dot(a.m2, b_n2),
+ },
+ };
+ return result;
+}
+
+void mons_mat2_mul_f_inplace(mons_mat2 *a, float b) {
+ mons_vec2_mul_f_inplace(&a->m1, b);
+ mons_vec2_mul_f_inplace(&a->m2, b);
+}
+
+void mons_mat2_mul_i_inplace(mons_mat2 *a, int b) {
+ mons_vec2_mul_i_inplace(&a->m1, b);
+ mons_vec2_mul_i_inplace(&a->m2, b);
+}
+
+mons_mat2 mons_mat2_transpose(mons_mat2 a) {
+ mons_mat2 result = {
+ mons_mat2_n1(a),
+ mons_mat2_n2(a),
+ };
+ return result;
+}
+
+void mons_mat2_transpose_inplace(mons_mat2 *a) { *a = mons_mat2_transpose(*a); }
+
+mons_vec2 mons_mat2_n1(mons_mat2 a) {
+ mons_vec2 result = {
+ a.m1.x,
+ a.m2.x,
+ };
+ return result;
+}
+
+mons_vec2 mons_mat2_n2(mons_mat2 a) {
+ mons_vec2 result = {
+ a.m1.y,
+ a.m2.y,
+ };
+ return result;
+}
+
+float mons_mat2_determinant(mons_mat2 a) {
+ // ad - bc
+ return (a.m1.x * a.m2.y) - (a.m1.y * a.m2.x);
+}
+
+mons_mat2 mons_mat2_adjoint(mons_mat2 a) {
+ /*
+ * d -b
+ * -c a
+ */
+ mons_mat2 result = {{
+ a.m2.y,
+ -a.m1.y,
+ },
+ {
+ -a.m2.x,
+ a.m1.x,
+ }};
+ return result;
+}
+
+mons_mat2 mons_mat2_inverse(mons_mat2 a) {
+ return mons_mat2_mul_f(mons_mat2_adjoint(a),
+ 1.0 / mons_mat2_determinant(a));
+}
+
+int mons_mat2_equal(mons_mat2 a, mons_mat2 b) {
+ return mons_vec2_equal(a.m1, b.m1) && mons_vec2_equal(a.m2, b.m2);
+}
diff --git a/mons_math/src/mat3.c b/mons_math/src/mat3.c
new file mode 100644
index 0000000..f806375
--- /dev/null
+++ b/mons_math/src/mat3.c
@@ -0,0 +1,237 @@
+#include "mons_math/mat3.h"
+#include "mons_math/mat2.h"
+#include "mons_math/vec3.h"
+
+const mons_mat3 MONS_MAT3_ZERO = {
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+};
+
+const mons_mat3 MONS_MAT3_IDENTITY = {
+ {1, 0, 0},
+ {0, 1, 0},
+ {0, 0, 1},
+};
+
+mons_mat3 mons_mat3_add(mons_mat3 a, mons_mat3 b) {
+ mons_mat3 result = {
+ mons_vec3_add(a.m1, b.m1),
+ mons_vec3_add(a.m2, b.m2),
+ mons_vec3_add(a.m3, b.m3),
+ };
+ return result;
+}
+
+void mons_mat3_add_inplace(mons_mat3 *a, mons_mat3 b) {
+ mons_vec3_add_inplace(&a->m1, b.m1);
+ mons_vec3_add_inplace(&a->m2, b.m2);
+ mons_vec3_add_inplace(&a->m3, b.m3);
+}
+
+mons_mat3 mons_mat3_mul_f(mons_mat3 a, float b) {
+ mons_mat3 result = {
+ mons_vec3_mul_f(a.m1, b),
+ mons_vec3_mul_f(a.m2, b),
+ mons_vec3_mul_f(a.m3, b),
+ };
+ return result;
+}
+
+mons_mat3 mons_mat3_mul_i(mons_mat3 a, int b) {
+ mons_mat3 result = {
+ mons_vec3_mul_i(a.m1, b),
+ mons_vec3_mul_i(a.m2, b),
+ mons_vec3_mul_i(a.m3, b),
+ };
+ return result;
+}
+
+mons_mat3 mons_mat3_mul(mons_mat3 a, mons_mat3 b) {
+ mons_vec3 b_n1 = mons_mat3_n1(b);
+ mons_vec3 b_n2 = mons_mat3_n2(b);
+ mons_vec3 b_n3 = mons_mat3_n3(b);
+
+ mons_mat3 result = {
+ {
+ mons_vec3_dot(a.m1, b_n1),
+ mons_vec3_dot(a.m1, b_n2),
+ mons_vec3_dot(a.m1, b_n3),
+ },
+ {
+ mons_vec3_dot(a.m2, b_n1),
+ mons_vec3_dot(a.m2, b_n2),
+ mons_vec3_dot(a.m2, b_n3),
+ },
+ {
+ mons_vec3_dot(a.m3, b_n1),
+ mons_vec3_dot(a.m3, b_n2),
+ mons_vec3_dot(a.m3, b_n3),
+ },
+ };
+ return result;
+}
+
+void mons_mat3_mul_f_inplace(mons_mat3 *a, float b) {
+ mons_vec3_mul_f_inplace(&a->m1, b);
+ mons_vec3_mul_f_inplace(&a->m2, b);
+ mons_vec3_mul_f_inplace(&a->m3, b);
+}
+
+void mons_mat3_mul_i_inplace(mons_mat3 *a, int b) {
+ mons_vec3_mul_i_inplace(&a->m1, b);
+ mons_vec3_mul_i_inplace(&a->m2, b);
+ mons_vec3_mul_i_inplace(&a->m3, b);
+}
+
+mons_mat3 mons_mat3_transpose(mons_mat3 a) {
+ mons_mat3 result = {
+ mons_mat3_n1(a),
+ mons_mat3_n2(a),
+ mons_mat3_n3(a),
+ };
+}
+
+void mons_mat3_transpose_inplace(mons_mat3 *a) { *a = mons_mat3_transpose(*a); }
+
+mons_vec3 mons_mat3_n1(mons_mat3 a) {
+ mons_vec3 result = {
+ a.m1.x,
+ a.m2.x,
+ a.m3.x,
+ };
+ return result;
+}
+
+mons_vec3 mons_mat3_n2(mons_mat3 a) {
+ mons_vec3 result = {
+ a.m1.y,
+ a.m2.y,
+ a.m3.y,
+ };
+ return result;
+}
+
+mons_vec3 mons_mat3_n3(mons_mat3 a) {
+ mons_vec3 result = {
+ a.m1.z,
+ a.m2.z,
+ a.m3.z,
+ };
+ return result;
+}
+
+float mons_mat3_determinant(mons_mat3 a) {
+ /*
+ * a * det(
+ * e f
+ * h i
+ * )
+ * - b * det(
+ * d f
+ * g i
+ * )
+ * + c * det(
+ * d e
+ * g h
+ * )
+ */
+ mons_mat2 efhi = {
+ {a.m2.y, a.m2.z},
+ {a.m3.y, a.m3.z},
+ };
+ mons_mat2 dfgi = {
+ {a.m2.x, a.m2.z},
+ {a.m3.x, a.m3.z},
+ };
+ mons_mat2 degh = {
+ {a.m2.x, a.m2.y},
+ {a.m3.x, a.m3.y},
+ };
+
+ return (a.m1.x * mons_mat2_determinant(efhi)) -
+ (a.m1.y * mons_mat2_determinant(dfgi)) +
+ (a.m1.z * mons_mat2_determinant(degh));
+}
+
+mons_mat3 mons_mat3_minor(mons_mat3 a) {
+ // Get determinants of minors
+ // First row elements
+ mons_mat2 minor_1_1 = {
+ {a.m2.y, a.m2.z},
+ {a.m3.y, a.m3.z},
+ };
+ float det_1_1 = mons_mat2_determinant(minor_1_1);
+ mons_mat2 minor_1_2 = {
+ {a.m2.x, a.m2.z},
+ {a.m3.x, a.m3.z},
+ };
+ float det_1_2 = mons_mat2_determinant(minor_1_2);
+ mons_mat2 minor_1_3 = {
+ {a.m2.x, a.m2.y},
+ {a.m3.x, a.m3.y},
+ };
+ float det_1_3 = mons_mat2_determinant(minor_1_3);
+ // Second row elements
+ mons_mat2 minor_2_1 = {
+ {a.m1.y, a.m1.z},
+ {a.m3.y, a.m3.z},
+ };
+ float det_2_1 = mons_mat2_determinant(minor_2_1);
+ mons_mat2 minor_2_2 = {
+ {a.m1.x, a.m1.z},
+ {a.m3.x, a.m3.z},
+ };
+ float det_2_2 = mons_mat2_determinant(minor_2_2);
+ mons_mat2 minor_2_3 = {
+ {a.m1.x, a.m1.y},
+ {a.m3.x, a.m3.y},
+ };
+ float det_2_3 = mons_mat2_determinant(minor_2_3);
+ // Third row elements
+ mons_mat2 minor_3_1 = {
+ {a.m1.y, a.m1.z},
+ {a.m2.y, a.m2.z},
+ };
+ float det_3_1 = mons_mat2_determinant(minor_3_1);
+ mons_mat2 minor_3_2 = {
+ {a.m1.x, a.m1.z},
+ {a.m2.x, a.m2.z},
+ };
+ float det_3_2 = mons_mat2_determinant(minor_3_2);
+ mons_mat2 minor_3_3 = {
+ {a.m1.x, a.m1.y},
+ {a.m2.x, a.m2.y},
+ };
+ float det_3_3 = mons_mat2_determinant(minor_3_3);
+
+ mons_mat3 result = {
+ {det_1_1, det_1_2, det_1_3},
+ {det_2_1, det_2_2, det_2_3},
+ {det_3_1, det_3_2, det_3_3},
+ };
+ return result;
+}
+
+mons_mat3 mons_mat3_cofactor(mons_mat3 a) {
+ mons_mat3 result = mons_mat3_minor(a);
+ result.m1.y *= -1;
+ result.m2.x *= -1;
+ result.m2.z *= -1;
+ result.m3.y *= -1;
+ return result;
+}
+
+mons_mat3 mons_mat3_adjoint(mons_mat3 a) {
+ return mons_mat3_transpose(mons_mat3_cofactor(a));
+}
+
+mons_mat3 mons_mat3_inverse(mons_mat3 a) {
+ return mons_mat3_mul_f(mons_mat3_adjoint(a),
+ 1.0 / mons_mat3_determinant(a));
+}
+
+int mons_mat3_equal(mons_mat3 a, mons_mat3 b) {
+ return mons_vec3_equal(a.m1, b.m1) && mons_vec3_equal(a.m2, b.m2) &&
+ mons_vec3_equal(a.m3, b.m3);
+}
diff --git a/mons_math/src/mat4.c b/mons_math/src/mat4.c
new file mode 100644
index 0000000..bb92ca8
--- /dev/null
+++ b/mons_math/src/mat4.c
@@ -0,0 +1,321 @@
+#include "mons_math/mat4.h"
+#include "mons_math/mat3.h"
+#include "mons_math/vec4.h"
+#include <stdio.h>
+
+mons_mat4 mons_mat4_add(mons_mat4 a, mons_mat4 b) {
+ mons_mat4 result = {
+ mons_vec4_add(a.m1, b.m1),
+ mons_vec4_add(a.m2, b.m2),
+ mons_vec4_add(a.m3, b.m3),
+ mons_vec4_add(a.m4, b.m4),
+ };
+ return result;
+}
+
+void mons_mat4_add_inplace(mons_mat4 *a, mons_mat4 b) {
+ mons_vec4_add_inplace(&a->m1, b.m1);
+ mons_vec4_add_inplace(&a->m2, b.m2);
+ mons_vec4_add_inplace(&a->m3, b.m3);
+ mons_vec4_add_inplace(&a->m4, b.m4);
+}
+
+mons_mat4 mons_mat4_mul_f(mons_mat4 a, float b) {
+ mons_mat4 result = {
+ mons_vec4_mul_f(a.m1, b),
+ mons_vec4_mul_f(a.m2, b),
+ mons_vec4_mul_f(a.m3, b),
+ mons_vec4_mul_f(a.m4, b),
+ };
+ return result;
+}
+
+mons_mat4 mons_mat4_mul_i(mons_mat4 a, int b) {
+ mons_mat4 result = {
+ mons_vec4_mul_i(a.m1, b),
+ mons_vec4_mul_i(a.m2, b),
+ mons_vec4_mul_i(a.m3, b),
+ mons_vec4_mul_i(a.m4, b),
+ };
+ return result;
+}
+
+void mons_mat4_mul_f_inplace(mons_mat4 *a, float b) {
+ mons_vec4_mul_f_inplace(&a->m1, b);
+ mons_vec4_mul_f_inplace(&a->m2, b);
+ mons_vec4_mul_f_inplace(&a->m3, b);
+ mons_vec4_mul_f_inplace(&a->m4, b);
+}
+
+void mons_mat4_mul_i_inplace(mons_mat4 *a, int b) {
+ mons_vec4_mul_i_inplace(&a->m1, b);
+ mons_vec4_mul_i_inplace(&a->m2, b);
+ mons_vec4_mul_i_inplace(&a->m3, b);
+ mons_vec4_mul_i_inplace(&a->m4, b);
+}
+
+mons_mat4 mons_mat4_mul(mons_mat4 a, mons_mat4 b) {
+ mons_vec4 b_n1 = mons_mat4_n1(b);
+ mons_vec4 b_n2 = mons_mat4_n2(b);
+ mons_vec4 b_n3 = mons_mat4_n3(b);
+ mons_vec4 b_n4 = mons_mat4_n4(b);
+
+ mons_mat4 result = {
+ {
+ mons_vec4_dot(a.m1, b_n1),
+ mons_vec4_dot(a.m1, b_n2),
+ mons_vec4_dot(a.m1, b_n3),
+ mons_vec4_dot(a.m1, b_n4),
+ },
+ {
+ mons_vec4_dot(a.m2, b_n1),
+ mons_vec4_dot(a.m2, b_n2),
+ mons_vec4_dot(a.m2, b_n3),
+ mons_vec4_dot(a.m2, b_n4),
+ },
+ {
+ mons_vec4_dot(a.m3, b_n1),
+ mons_vec4_dot(a.m3, b_n2),
+ mons_vec4_dot(a.m3, b_n3),
+ mons_vec4_dot(a.m3, b_n4),
+ },
+ {
+ mons_vec4_dot(a.m4, b_n1),
+ mons_vec4_dot(a.m4, b_n2),
+ mons_vec4_dot(a.m4, b_n3),
+ mons_vec4_dot(a.m4, b_n4),
+ },
+ };
+ return result;
+}
+
+mons_mat4 mons_mat4_transpose(mons_mat4 a) {
+ mons_mat4 result = {
+ mons_mat4_n1(a),
+ mons_mat4_n2(a),
+ mons_mat4_n3(a),
+ mons_mat4_n4(a),
+ };
+ return result;
+}
+
+void mons_mat4_transpose_inplace(mons_mat4 *a) { *a = mons_mat4_transpose(*a); }
+
+mons_vec4 mons_mat4_n1(mons_mat4 a) {
+ mons_vec4 result = {
+ a.m1.x,
+ a.m2.x,
+ a.m3.x,
+ a.m4.x,
+ };
+ return result;
+}
+
+mons_vec4 mons_mat4_n2(mons_mat4 a) {
+ mons_vec4 result = {
+ a.m1.y,
+ a.m2.y,
+ a.m3.y,
+ a.m4.y,
+ };
+ return result;
+}
+
+mons_vec4 mons_mat4_n3(mons_mat4 a) {
+ mons_vec4 result = {
+ a.m1.z,
+ a.m2.z,
+ a.m3.z,
+ a.m4.z,
+ };
+ return result;
+}
+
+mons_vec4 mons_mat4_n4(mons_mat4 a) {
+ mons_vec4 result = {
+ a.m1.w,
+ a.m2.w,
+ a.m3.w,
+ a.m4.w,
+ };
+ return result;
+}
+
+float mons_mat4_determinant(mons_mat4 a) {
+ mons_mat3 minor_1_1 = {
+ {a.m2.y, a.m2.z, a.m2.w},
+ {a.m3.y, a.m3.z, a.m3.w},
+ {a.m4.y, a.m4.z, a.m4.w},
+ };
+ mons_mat3 minor_1_2 = {
+ {a.m2.x, a.m2.z, a.m2.w},
+ {a.m3.x, a.m3.z, a.m3.w},
+ {a.m4.x, a.m4.z, a.m4.w},
+ };
+ mons_mat3 minor_1_3 = {
+ {a.m2.x, a.m2.y, a.m2.w},
+ {a.m3.x, a.m3.y, a.m3.w},
+ {a.m4.x, a.m4.y, a.m4.w},
+ };
+ mons_mat3 minor_1_4 = {
+ {a.m2.x, a.m2.y, a.m2.z},
+ {a.m3.x, a.m3.y, a.m3.z},
+ {a.m4.x, a.m4.y, a.m4.z},
+ };
+
+ return (a.m1.x * mons_mat3_determinant(minor_1_1)) -
+ (a.m1.y * mons_mat3_determinant(minor_1_2)) +
+ (a.m1.z * mons_mat3_determinant(minor_1_3)) -
+ (a.m1.w * mons_mat3_determinant(minor_1_4));
+}
+
+mons_mat4 mons_mat4_minor(mons_mat4 a) {
+ // First Row
+ mons_mat3 minor_1_1 = {
+ {a.m2.y, a.m2.z, a.m2.w},
+ {a.m3.y, a.m3.z, a.m3.w},
+ {a.m4.y, a.m4.z, a.m4.w},
+ };
+ float det_1_1 = mons_mat3_determinant(minor_1_1);
+ mons_mat3 minor_1_2 = {
+ {a.m2.x, a.m2.z, a.m2.w},
+ {a.m3.x, a.m3.z, a.m3.w},
+ {a.m4.x, a.m4.z, a.m4.w},
+ };
+ float det_1_2 = mons_mat3_determinant(minor_1_2);
+ mons_mat3 minor_1_3 = {
+ {a.m2.x, a.m2.y, a.m2.w},
+ {a.m3.x, a.m3.y, a.m3.w},
+ {a.m4.x, a.m4.y, a.m4.w},
+ };
+ float det_1_3 = mons_mat3_determinant(minor_1_3);
+ mons_mat3 minor_1_4 = {
+ {a.m2.x, a.m2.y, a.m2.z},
+ {a.m3.x, a.m3.y, a.m3.z},
+ {a.m4.x, a.m4.y, a.m4.z},
+ };
+ float det_1_4 = mons_mat3_determinant(minor_1_4);
+ // Second Row
+ mons_mat3 minor_2_1 = {
+ {a.m1.y, a.m1.z, a.m1.w},
+ {a.m3.y, a.m3.z, a.m3.w},
+ {a.m4.y, a.m4.z, a.m4.w},
+ };
+ float det_2_1 = mons_mat3_determinant(minor_2_1);
+ mons_mat3 minor_2_2 = {
+ {a.m1.x, a.m1.z, a.m1.w},
+ {a.m3.x, a.m3.z, a.m3.w},
+ {a.m4.x, a.m4.z, a.m4.w},
+ };
+ float det_2_2 = mons_mat3_determinant(minor_2_2);
+ mons_mat3 minor_2_3 = {
+ {a.m1.x, a.m1.y, a.m1.w},
+ {a.m3.x, a.m3.y, a.m3.w},
+ {a.m4.x, a.m4.y, a.m4.w},
+ };
+ float det_2_3 = mons_mat3_determinant(minor_2_3);
+ mons_mat3 minor_2_4 = {
+ {a.m1.x, a.m1.y, a.m1.z},
+ {a.m3.x, a.m3.y, a.m3.z},
+ {a.m4.x, a.m4.y, a.m4.z},
+ };
+ float det_2_4 = mons_mat3_determinant(minor_2_4);
+ // Third Row
+ mons_mat3 minor_3_1 = {
+ {a.m1.y, a.m1.z, a.m1.w},
+ {a.m2.y, a.m2.z, a.m2.w},
+ {a.m4.y, a.m4.z, a.m4.w},
+ };
+ float det_3_1 = mons_mat3_determinant(minor_3_1);
+ mons_mat3 minor_3_2 = {
+ {a.m1.x, a.m1.z, a.m1.w},
+ {a.m2.x, a.m2.z, a.m2.w},
+ {a.m4.x, a.m4.z, a.m4.w},
+ };
+ float det_3_2 = mons_mat3_determinant(minor_3_2);
+ mons_mat3 minor_3_3 = {
+ {a.m1.x, a.m1.y, a.m1.w},
+ {a.m2.x, a.m2.y, a.m2.w},
+ {a.m4.x, a.m4.y, a.m4.w},
+ };
+ float det_3_3 = mons_mat3_determinant(minor_3_3);
+ mons_mat3 minor_3_4 = {
+ {a.m1.x, a.m1.y, a.m1.z},
+ {a.m2.x, a.m2.y, a.m2.z},
+ {a.m4.x, a.m4.y, a.m4.z},
+ };
+ float det_3_4 = mons_mat3_determinant(minor_3_4);
+ // Fourth Row
+ mons_mat3 minor_4_1 = {
+ {a.m1.y, a.m1.z, a.m1.w},
+ {a.m2.y, a.m2.z, a.m2.w},
+ {a.m3.y, a.m3.z, a.m3.w},
+ };
+ float det_4_1 = mons_mat3_determinant(minor_4_1);
+ mons_mat3 minor_4_2 = {
+ {a.m1.x, a.m1.z, a.m1.w},
+ {a.m2.x, a.m2.z, a.m2.w},
+ {a.m3.x, a.m3.z, a.m3.w},
+ };
+ float det_4_2 = mons_mat3_determinant(minor_4_2);
+ mons_mat3 minor_4_3 = {
+ {a.m1.x, a.m1.y, a.m1.w},
+ {a.m2.x, a.m2.y, a.m2.w},
+ {a.m3.x, a.m3.y, a.m3.w},
+ };
+ float det_4_3 = mons_mat3_determinant(minor_4_3);
+ mons_mat3 minor_4_4 = {
+ {a.m1.x, a.m1.y, a.m1.z},
+ {a.m2.x, a.m2.y, a.m2.z},
+ {a.m3.x, a.m3.y, a.m3.z},
+ };
+ float det_4_4 = mons_mat3_determinant(minor_4_4);
+
+ mons_mat4 result = {
+ {det_1_1, det_1_2, det_1_3, det_1_4},
+ {det_2_1, det_2_2, det_2_3, det_2_4},
+ {det_3_1, det_3_2, det_3_3, det_3_4},
+ {det_4_1, det_4_2, det_4_3, det_4_4},
+ };
+ return result;
+}
+
+mons_mat4 mons_mat4_cofactor(mons_mat4 a) {
+ mons_mat4 result = mons_mat4_minor(a);
+ result.m1.y *= -1;
+ result.m1.w *= -1;
+ result.m2.x *= -1;
+ result.m2.z *= -1;
+ result.m3.y *= -1;
+ result.m3.w *= -1;
+ result.m4.x *= -1;
+ result.m4.z *= -1;
+ return result;
+}
+
+mons_mat4 mons_mat4_adjoint(mons_mat4 a) {
+ return mons_mat4_transpose(mons_mat4_cofactor(a));
+}
+
+mons_mat4 mons_mat4_inverse(mons_mat4 a) {
+ return mons_mat4_mul_f(mons_mat4_adjoint(a),
+ 1.0 / mons_mat4_determinant(a));
+}
+
+int mons_mat4_equal(mons_mat4 a, mons_mat4 b) {
+ return mons_vec4_equal(a.m1, b.m1)
+ && mons_vec4_equal(a.m2, b.m2)
+ && mons_vec4_equal(a.m3, b.m3)
+ && mons_vec4_equal(a.m4, b.m4);
+}
+
+void mons_mat4_mul_inplace(mons_mat4 *a, mons_mat4 b) {
+ *a = mons_mat4_mul(*a, b);
+}
+
+void mons_mat4_print(mons_mat4 mat) {
+ printf("[%.3f %.3f %.3f %.3f]\n", mat.m1.x, mat.m2.x, mat.m3.x, mat.m4.x);
+ printf("[%.3f %.3f %.3f %.3f]\n", mat.m1.y, mat.m2.y, mat.m3.y, mat.m4.y);
+ printf("[%.3f %.3f %.3f %.3f]\n", mat.m1.z, mat.m2.z, mat.m3.z, mat.m4.z);
+ printf("[%.3f %.3f %.3f %.3f]\n", mat.m1.w, mat.m2.w, mat.m3.w, mat.m4.w);
+}
diff --git a/mons_math/src/quat.c b/mons_math/src/quat.c
new file mode 100644
index 0000000..7c6a1cd
--- /dev/null
+++ b/mons_math/src/quat.c
@@ -0,0 +1,141 @@
+#include "mons_math/quat.h"
+#include "mons_math/mat4.h"
+#include "mons_math/vec3.h"
+#include "mons_math/vec4.h"
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+mons_quat mons_quat_from_axis_angle(mons_vec3 axis, float angle) {
+ float half_angle = 0.5f * angle;
+ float s = sinf(half_angle);
+ return (mons_quat){
+ axis.x * s,
+ axis.y * s,
+ axis.z * s,
+ cosf(half_angle),
+ };
+}
+
+mons_quat mons_quat_mul(mons_quat a, mons_quat b) {
+ return (mons_quat){
+ (a.w * b.x) + (a.x * b.w) + (a.y * b.z) - (a.z * b.y),
+ (a.w * b.y) + (a.y * b.w) + (a.z * b.x) - (a.x * b.z),
+ (a.w * b.z) + (a.z * b.w) + (a.x * b.y) - (a.y * b.x),
+ (a.w * b.w) - (a.x * b.x) - (a.y * b.y) - (a.z * b.z),
+ };
+}
+
+void mons_quat_mul_inplace(mons_quat *a, mons_quat b) {
+ *a = mons_quat_mul(*a, b);
+}
+
+mons_quat mons_quat_mul_f(mons_quat a, float b) {
+ return (mons_quat){
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ a.w * b,
+ };
+}
+
+void mons_quat_mul_f_inplace(mons_quat *a, float b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+ a->w *= b;
+}
+
+mons_quat mons_quat_mul_i(mons_quat a, int b) {
+ return (mons_quat){
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ a.w * b,
+ };
+}
+
+void mons_quat_mul_i_inplace(mons_quat *a, int b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+ a->w *= b;
+}
+
+mons_mat4 mons_quat_to_mat4(mons_quat a) {
+ return (mons_mat4){
+ {
+ 1.0 - (2.0 * a.y * a.y) - (2.0 * a.z * a.z),
+ (2.0 * a.x * a.y) - (2.0 * a.w * a.z),
+ (2.0 * a.x * a.z) + (2.0 * a.w * a.y),
+ 0.0,
+ },
+ {
+ (2.0 * a.x * a.y) + (2.0 * a.w * a.z),
+ 1.0 - (2.0 * a.x * a.x) - (2.0 * a.z * a.z),
+ (2.0 * a.y * a.z) - (2.0 * a.w * a.x),
+ 0.0,
+ },
+ {
+ (2.0 * a.x * a.z) - (2.0 * a.w * a.y),
+ (2.0 * a.y * a.z) + (2.0 * a.w * a.x),
+ 1.0 - (2.0 * a.x * a.x) - (2.0 * a.y * a.y),
+ 0.0,
+ },
+ {
+ 0.0,
+ 0.0,
+ 0.0,
+ 1.0,
+ },
+ };
+}
+
+mons_quat mons_quat_normalize(mons_quat a) {
+ mons_vec4 normalized = mons_vec4_normalize(*((mons_vec4 *)&a));
+ return *((mons_quat *)&normalized);
+}
+
+void mons_quat_normalize_inplace(mons_quat *a) {
+ mons_vec4_normalize_inplace((mons_vec4 *)a);
+}
+
+mons_vec3 mons_quat_transform_vec3(mons_quat quat, mons_vec3 vec) {
+ mons_vec3 quat_vec = (mons_vec3){quat.x, quat.y, quat.z};
+ float s = quat.w;
+
+ return mons_vec3_add(
+ mons_vec3_add(
+ mons_vec3_mul_f(quat_vec, mons_vec3_dot(quat_vec, vec) * 2.0f),
+ mons_vec3_mul_f(vec, s * s - mons_vec3_dot(quat_vec, quat_vec))),
+ mons_vec3_mul_f(mons_vec3_cross(quat_vec, vec), 2.0f * s));
+}
+
+mons_quat mons_quat_conjugate(mons_quat quat) {
+ return (mons_quat){
+ .x = -quat.x,
+ .y = -quat.y,
+ .z = -quat.z,
+ .w = quat.w,
+ };
+}
+
+mons_quat mons_quat_looking_at(mons_vec3 eye, mons_vec3 target, mons_vec3 up) {
+ mons_vec3 f = mons_vec3_normalize(mons_vec3_sub(target, eye));
+ mons_vec3 side = mons_vec3_normalize(mons_vec3_cross(up, f));
+ mons_vec3 b = mons_vec3_normalize(mons_vec3_add(f, MONS_VEC3_NEG_Z));
+ mons_quat p = mons_quat_from_axis_angle(mons_vec3_cross(b, f), mons_vec3_dot(b,f));
+ mons_vec3 r = (mons_vec3) {
+ p.w*p.w + p.x*p.x - p.y*p.y - p.z*p.z,
+ (2.0f * p.x * p.y) - (2.0f * p.w * p.z),
+ (2.0f * p.x * p.z) + (2.0f * p.w * p.y),
+ };
+ b = mons_vec3_normalize(mons_vec3_add(side, r));
+ mons_quat q = mons_quat_from_axis_angle(mons_vec3_cross(b,side), mons_vec3_dot(b, side));
+
+ return mons_quat_mul(p, q);
+}
+
+void mons_quat_print(mons_quat quat) {
+ mons_vec4_print(*(mons_vec4*)&quat);
+}
diff --git a/mons_math/src/util.c b/mons_math/src/util.c
new file mode 100644
index 0000000..f0f3ec0
--- /dev/null
+++ b/mons_math/src/util.c
@@ -0,0 +1,7 @@
+#include "mons_math/util.h"
+#include <math.h>
+
+int mons_float_approx_equal(float a, float b) {
+ return fabs(a - b) < MONS_FLOAT_EQUAL_EPSILON;
+}
+
diff --git a/mons_math/src/vec2.c b/mons_math/src/vec2.c
new file mode 100644
index 0000000..590397d
--- /dev/null
+++ b/mons_math/src/vec2.c
@@ -0,0 +1,120 @@
+#include "mons_math/vec2.h"
+#include "mons_math/util.h"
+#include "mons_math/vec3.h"
+#include <math.h>
+
+mons_vec2 mons_vec2_add(mons_vec2 a, mons_vec2 b) {
+ mons_vec2 result = {
+ a.x + b.x,
+ a.y + b.y,
+ };
+ return result;
+}
+
+void mons_vec2_add_inplace(mons_vec2 *a, mons_vec2 b) {
+ a->x += b.x;
+ a->y += b.y;
+}
+
+mons_vec2 mons_vec2_sub(mons_vec2 a, mons_vec2 b) {
+ mons_vec2 result = {
+ a.x - b.x,
+ a.y - b.y,
+ };
+ return result;
+}
+
+void mons_vec2_sub_inplace(mons_vec2 *a, mons_vec2 b) {
+ a->x -= b.x;
+ a->y -= b.y;
+}
+
+mons_vec2 mons_vec2_mul_f(mons_vec2 a, float b) {
+ mons_vec2 result = {
+ a.x * b,
+ a.y * b,
+ };
+ return result;
+}
+
+mons_vec2 mons_vec2_mul_i(mons_vec2 a, int b) {
+ mons_vec2 result = {
+ a.x * b,
+ a.y * b,
+ };
+ return result;
+}
+
+float mons_vec2_dot(mons_vec2 a, mons_vec2 b) {
+ return (a.x * b.x) + (a.y * b.y);
+}
+
+void mons_vec2_mul_f_inplace(mons_vec2 *a, float b) {
+ a->x *= b;
+ a->y *= b;
+}
+
+void mons_vec2_mul_i_inplace(mons_vec2 *a, int b) {
+ a->x *= b;
+ a->y *= b;
+}
+
+float mons_vec2_len(mons_vec2 a) { return sqrtf(mons_vec2_len_squared(a)); }
+
+float mons_vec2_len_squared(mons_vec2 a) { return (a.x * a.x) + (a.y * a.y); }
+
+mons_vec3 mons_vec2_extend(mons_vec2 a) {
+ mons_vec3 result = {
+ a.x,
+ a.y,
+ 0.0,
+ };
+ return result;
+}
+
+int mons_vec2_equal(mons_vec2 a, mons_vec2 b) {
+ return mons_float_approx_equal(a.x, b.x) &&
+ mons_float_approx_equal(a.y, b.y);
+}
+
+mons_vec2 mons_vec2_div_f(mons_vec2 a, float b) {
+ return (mons_vec2) {
+ a.x / b,
+ a.y / b,
+ };
+}
+
+mons_vec2 mons_vec2_div_i(mons_vec2 a, int b) {
+ return (mons_vec2) {
+ a.x / b,
+ a.y / b,
+ };
+}
+
+void mons_vec2_div_f_inplace(mons_vec2 *a, float b) {
+ a->x /= b;
+ a->y /= b;
+}
+
+void mons_vec2_div_i_inplace(mons_vec2 *a, int b) {
+ a->x /= b;
+ a->y /= b;
+}
+
+mons_vec2 mons_vec2_negate(mons_vec2 a) {
+ return mons_vec2_mul_i(a, -1);
+}
+
+void mons_vec2_negate_inplace(mons_vec2 *a) {
+ mons_vec2_mul_i_inplace(a, -1);
+}
+
+mons_vec2 mons_vec2_normalize(mons_vec2 a) {
+ float len = mons_vec2_len(a);
+ return mons_vec2_div_f(a, len);
+}
+
+void mons_vec2_normalize_inplace(mons_vec2 *a) {
+ float len = mons_vec2_len(*a);
+ mons_vec2_div_f_inplace(a, len);
+}
diff --git a/mons_math/src/vec3.c b/mons_math/src/vec3.c
new file mode 100644
index 0000000..725f5b3
--- /dev/null
+++ b/mons_math/src/vec3.c
@@ -0,0 +1,175 @@
+#include "mons_math/vec3.h"
+#include "mons_math/vec2.h"
+#include "mons_math/vec4.h"
+#include "mons_math/util.h"
+#include <math.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+mons_vec3 mons_vec3_add(mons_vec3 a, mons_vec3 b) {
+ mons_vec3 result = {
+ a.x + b.x,
+ a.y + b.y,
+ a.z + b.z,
+ };
+ return result;
+}
+
+void mons_vec3_add_inplace(mons_vec3 *a, mons_vec3 b) {
+ a->x += b.x;
+ a->y += b.y;
+ a->z += b.z;
+}
+
+mons_vec3 mons_vec3_sub(mons_vec3 a, mons_vec3 b) {
+ mons_vec3 result = {
+ a.x - b.x,
+ a.y - b.y,
+ a.z - b.z,
+ };
+ return result;
+}
+
+void mons_vec3_sub_inplace(mons_vec3 *a, mons_vec3 b) {
+ a->x -= b.x;
+ a->y -= b.y;
+ a->z -= b.z;
+}
+
+mons_vec3 mons_vec3_mul_f(mons_vec3 a, float b) {
+ mons_vec3 result = {
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ };
+ return result;
+}
+
+mons_vec3 mons_vec3_mul_i(mons_vec3 a, int b) {
+ mons_vec3 result = {
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ };
+ return result;
+}
+
+float mons_vec3_dot(mons_vec3 a, mons_vec3 b) {
+ return (a.x * b.x) + (a.y * b.y) + (a.z * b.z);
+}
+
+void mons_vec3_mul_f_inplace(mons_vec3 *a, float b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+}
+
+void mons_vec3_mul_i_inplace(mons_vec3 *a, int b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+}
+
+float mons_vec3_len(mons_vec3 a) { return sqrtf(mons_vec3_len_squared(a)); }
+
+float mons_vec3_len_squared(mons_vec3 a) {
+ return (a.x * a.x) + (a.y * a.y) + (a.z * a.z);
+}
+
+mons_vec4 mons_vec3_extend(mons_vec3 a) {
+ mons_vec4 result = {
+ a.x,
+ a.y,
+ a.z,
+ 0.0,
+ };
+ return result;
+}
+
+mons_vec2 mons_vec3_truncate(mons_vec3 a) {
+ mons_vec2 result = {
+ a.x,
+ a.y,
+ };
+ return result;
+}
+
+int mons_vec3_equal(mons_vec3 a, mons_vec3 b) {
+ return mons_float_approx_equal(a.x, b.x)
+ && mons_float_approx_equal(a.y, b.y)
+ && mons_float_approx_equal(a.z, b.z);
+}
+
+mons_vec3 mons_vec3_div_f(mons_vec3 a, float b) {
+ return (mons_vec3) {
+ a.x / b,
+ a.y / b,
+ a.z / b,
+ };
+}
+
+void mons_vec3_div_f_inplace(mons_vec3 *a, float b) {
+ a->x /= b;
+ a->y /= b;
+ a->z /= b;
+}
+
+mons_vec3 mons_vec3_div_i(mons_vec3 a, int b) {
+ return (mons_vec3) {
+ a.x / b,
+ a.y / b,
+ a.z / b,
+ };
+}
+
+void mons_vec3_div_i_inplace(mons_vec3 *a, int b) {
+ a->x /= b;
+ a->y /= b;
+ a->z /= b;
+}
+
+mons_vec3 mons_vec3_negate(mons_vec3 a) {
+ return mons_vec3_mul_i(a, -1);
+}
+
+void mons_vec3_negate_inplace(mons_vec3 *a) {
+ return mons_vec3_mul_i_inplace(a, -1);
+}
+
+mons_vec3 mons_vec3_normalize(mons_vec3 a) {
+ float length = mons_vec3_len(a);
+ return mons_vec3_div_f(a, length);
+}
+
+void mons_vec3_normalize_inplace(mons_vec3 *a) {
+ float length = mons_vec3_len(*a);
+ mons_vec3_div_f_inplace(a, length);
+}
+
+mons_vec3 mons_vec3_cross(mons_vec3 a, mons_vec3 b) {
+ return (mons_vec3) {
+ (a.y * b.z) - (a.z * b.y),
+ (a.z * b.x) - (a.x * b.z),
+ (a.x * b.y) - (a.y * b.x),
+ };
+}
+
+mons_vec3 mons_vec3_mul_memberwise(mons_vec3 a, mons_vec3 b) {
+ return (mons_vec3) {
+ a.x * b.x,
+ a.y * b.y,
+ a.z * b.z,
+ };
+}
+
+void mons_vec3_mul_memberwise_inplace(mons_vec3 *a, mons_vec3 b) {
+ a->x *= b.x;
+ a->y *= b.y;
+ a->z *= b.z;
+}
+
+void mons_vec3_print(mons_vec3 vec) {
+ printf("[%f, %f, %f]", vec.x, vec.y, vec.z);
+}
+
diff --git a/mons_math/src/vec4.c b/mons_math/src/vec4.c
new file mode 100644
index 0000000..d4474ee
--- /dev/null
+++ b/mons_math/src/vec4.c
@@ -0,0 +1,149 @@
+#include "mons_math/vec4.h"
+#include "mons_math/vec3.h"
+#include "mons_math/util.h"
+#include <math.h>
+#include <stdio.h>
+
+mons_vec4 mons_vec4_add(mons_vec4 a, mons_vec4 b) {
+ mons_vec4 result = {
+ a.x + b.x,
+ a.y + b.y,
+ a.z + b.z,
+ a.w + b.w,
+ };
+ return result;
+}
+
+void mons_vec4_add_inplace(mons_vec4 *a, mons_vec4 b) {
+ a->x += b.x;
+ a->y += b.y;
+ a->z += b.z;
+ a->w += b.w;
+}
+
+mons_vec4 mons_vec4_sub(mons_vec4 a, mons_vec4 b) {
+ mons_vec4 result = {
+ a.x - b.x,
+ a.y - b.y,
+ a.z - b.z,
+ a.w - b.w,
+ };
+ return result;
+}
+
+void mons_vec4_sub_inplace(mons_vec4 *a, mons_vec4 b) {
+ a->x -= b.x;
+ a->y -= b.y;
+ a->z -= b.z;
+ a->w -= b.w;
+}
+
+mons_vec4 mons_vec4_mul_f(mons_vec4 a, float b) {
+ mons_vec4 result = {
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ a.w * b,
+ };
+ return result;
+}
+
+mons_vec4 mons_vec4_mul_i(mons_vec4 a, int b) {
+ mons_vec4 result = {
+ a.x * b,
+ a.y * b,
+ a.z * b,
+ a.w * b,
+ };
+ return result;
+}
+
+void mons_vec4_mul_f_inplace(mons_vec4 *a, float b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+ a->w *= b;
+}
+
+void mons_vec4_mul_i_inplace(mons_vec4 *a, int b) {
+ a->x *= b;
+ a->y *= b;
+ a->z *= b;
+ a->w *= b;
+}
+
+mons_vec4 mons_vec4_div_f(mons_vec4 a, float b) {
+ return (mons_vec4) {
+ a.x / b,
+ a.y / b,
+ a.z / b,
+ a.w / b,
+ };
+}
+
+mons_vec4 mons_vec4_div_i(mons_vec4 a, int b) {
+ return (mons_vec4) {
+ a.x / b,
+ a.y / b,
+ a.z / b,
+ a.w / b,
+ };
+}
+
+void mons_vec4_div_f_inplace(mons_vec4 *a, float b) {
+ a->x /= b;
+ a->y /= b;
+ a->z /= b;
+ a->w /= b;
+}
+
+void mons_vec4_div_i_inplace(mons_vec4 *a, int b) {
+ a->x /= b;
+ a->y /= b;
+ a->z /= b;
+ a->w /= b;
+}
+
+float mons_vec4_dot(mons_vec4 a, mons_vec4 b) {
+ return (a.x * b.x) + (a.y * b.y) + (a.z * b.z) + (a.w * b.w);
+}
+
+float mons_vec4_len(mons_vec4 a) { return sqrt(mons_vec4_len_squared(a)); }
+
+float mons_vec4_len_squared(mons_vec4 a) {
+ return (a.x * a.x) + (a.y * a.y) + (a.z * a.z) + (a.w * a.w);
+}
+
+mons_vec3 mons_vec4_truncate(mons_vec4 a) {
+ mons_vec3 result = {a.x, a.y, a.z};
+ return result;
+}
+
+int mons_vec4_equal(mons_vec4 a, mons_vec4 b) {
+ return mons_float_approx_equal(a.x, b.x)
+ && mons_float_approx_equal(a.y, b.y)
+ && mons_float_approx_equal(a.z, b.z)
+ && mons_float_approx_equal(a.w, b.w);
+}
+
+mons_vec4 mons_vec4_negate(mons_vec4 a) {
+ return mons_vec4_mul_i(a, -1);
+}
+
+void mons_vec4_negate_inplace(mons_vec4 *a) {
+ mons_vec4_mul_i_inplace(a, -1);
+}
+
+mons_vec4 mons_vec4_normalize(mons_vec4 a) {
+ float len = mons_vec4_len(a);
+ return mons_vec4_div_f(a, len);
+}
+
+void mons_vec4_normalize_inplace(mons_vec4 *a) {
+ float len = mons_vec4_len(*a);
+ mons_vec4_div_f_inplace(a, len);
+}
+
+void mons_vec4_print(mons_vec4 vec) {
+ printf("[%f, %f, %f, %f]", vec.x, vec.y, vec.z, vec.w);
+}