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-rw-r--r--projects/bevy_plugins/index.html5
-rw-r--r--projects/games/NIX_AVREA/index.html26
-rw-r--r--projects/piss_daemon/index.html43
-rw-r--r--projects/piss_daemon/statusbar.pngbin4546 -> 0 bytes
-rw-r--r--projects/project.css0
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diff --git a/projects/bevy_plugins/index.html b/projects/bevy_plugins/index.html
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-<!DOCTYPE html>
-
-<html>
- <head></head>
-</html>
diff --git a/projects/games/NIX_AVREA/index.html b/projects/games/NIX_AVREA/index.html
deleted file mode 100644
index 47c914b..0000000
--- a/projects/games/NIX_AVREA/index.html
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-<!DOCTYPE html>
-<html lang="en">
-
-<head>
- <meta charset="UTF-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0">
- <title>NIX AVREA</title>
-</head>
-
-<body>
- <a href="/">Go Home</a>
- <a href="..">Go Back</a>
- <h1>NIX AVREA</h1>
- <p>This is a project I've been working on since April 2024. It's probably the longest-running personal project I've ever done and has been a monumental undertaking so far.</p>
- <p>I'm unsure how much I want to reveal about this project while I'm developing it, I want the experience to be as novel as possible once it's out. I think I'll probably stick to posting about it here on my site and the occasional YouTube video until it's closer to ready.</p>
- <h2>About the Project</h2>
- <p>NIX AVREA is the codename for my first game project. The game is highly experimental and features mechanics that (as far as I know) have never been attempted. The game is centered around dynamic content, using steganographic techniques to embed binary payloads inside of asset files in order to construct the game world from a directory on the player's filesystem.</p>
- <p>There is a <i>ton</i> of stuff that's already implemented for this project and I'll gradually add more to the following directories explaining in-depth some of the components:</p>
- <pre>
-+-- <a href="#">mechanics/</a>
-+-- <a href="#">design/</a>
-+-- <a href="#">narrative/</a>
- </pre>
-</body>
-
-</html> \ No newline at end of file
diff --git a/projects/piss_daemon/index.html b/projects/piss_daemon/index.html
deleted file mode 100644
index 5cb9481..0000000
--- a/projects/piss_daemon/index.html
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-<html lang="en">
-
-<head>
- <meta charset="UTF-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0">
- <title>Piss Daemon - soaos</title>
-</head>
-
-<body>
- <a href="/">Go Home</a>
- <a href="..">Go Back</a>
- <h1>Piss Daemon</h1>
- <h2>About</h2>
- <p>This is a D-Bus daemon (<code>pissd</code>) and client (<code>piss-level</code>) that monitor the international
- space station's urine tank level.</p>
- <p>I have it integrated into my status bar (X version):</p>
- <img src="statusbar.png"
- alt="A screenshot of an X11 statusbar showing the piss daemon piss level next to a toilet icon.">
- <pre>
- #...
-
- function piss {
- PISS_LEVEL="$(piss-level)";
- if [ -n "$PISS_LEVEL" ]; then
- echo "  ${PISS_LEVEL}%";
- fi;
- }
-
- #...
-
- while true; do
- xsetroot -name "$(piss)$(batt)$(datetime)";
- sleep 1;
- done;
- </pre>
- <p>I made this pretty much entirely so that I could call a program "piss daemon".</p>
- <h2>External Links</h2>
- <ul>
- <li><a href="https://git.soaos.dev/soaos/piss-daemon" target="_blank">git repo</a></li>
- </ul>
-</body>
-
-</html> \ No newline at end of file
diff --git a/projects/piss_daemon/statusbar.png b/projects/piss_daemon/statusbar.png
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diff --git a/projects/project.css b/projects/project.css
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