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diff --git a/public/projects/games/NIX_AVREA/index.html b/public/projects/games/NIX_AVREA/index.html deleted file mode 100644 index 47c914b..0000000 --- a/public/projects/games/NIX_AVREA/index.html +++ /dev/null @@ -1,26 +0,0 @@ -<!DOCTYPE html> -<html lang="en"> - -<head> - <meta charset="UTF-8"> - <meta name="viewport" content="width=device-width, initial-scale=1.0"> - <title>NIX AVREA</title> -</head> - -<body> - <a href="/">Go Home</a> - <a href="..">Go Back</a> - <h1>NIX AVREA</h1> - <p>This is a project I've been working on since April 2024. It's probably the longest-running personal project I've ever done and has been a monumental undertaking so far.</p> - <p>I'm unsure how much I want to reveal about this project while I'm developing it, I want the experience to be as novel as possible once it's out. I think I'll probably stick to posting about it here on my site and the occasional YouTube video until it's closer to ready.</p> - <h2>About the Project</h2> - <p>NIX AVREA is the codename for my first game project. The game is highly experimental and features mechanics that (as far as I know) have never been attempted. The game is centered around dynamic content, using steganographic techniques to embed binary payloads inside of asset files in order to construct the game world from a directory on the player's filesystem.</p> - <p>There is a <i>ton</i> of stuff that's already implemented for this project and I'll gradually add more to the following directories explaining in-depth some of the components:</p> - <pre> -+-- <a href="#">mechanics/</a> -+-- <a href="#">design/</a> -+-- <a href="#">narrative/</a> - </pre> -</body> - -</html>
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