From ba76e77d935998e4b128053dcc61d2ed4884cdda Mon Sep 17 00:00:00 2001 From: soaos Date: Fri, 21 Nov 2025 21:14:12 -0500 Subject: zola migration --- projects/bevy_plugins/index.html | 5 ----- projects/games/NIX_AVREA/index.html | 26 ---------------------- projects/piss_daemon/index.html | 43 ------------------------------------ projects/piss_daemon/statusbar.png | Bin 4546 -> 0 bytes projects/project.css | 0 5 files changed, 74 deletions(-) delete mode 100644 projects/bevy_plugins/index.html delete mode 100644 projects/games/NIX_AVREA/index.html delete mode 100644 projects/piss_daemon/index.html delete mode 100644 projects/piss_daemon/statusbar.png delete mode 100644 projects/project.css (limited to 'projects') diff --git a/projects/bevy_plugins/index.html b/projects/bevy_plugins/index.html deleted file mode 100644 index 5f5c427..0000000 --- a/projects/bevy_plugins/index.html +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/projects/games/NIX_AVREA/index.html b/projects/games/NIX_AVREA/index.html deleted file mode 100644 index 47c914b..0000000 --- a/projects/games/NIX_AVREA/index.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - NIX AVREA - - - - Go Home - Go Back -

NIX AVREA

-

This is a project I've been working on since April 2024. It's probably the longest-running personal project I've ever done and has been a monumental undertaking so far.

-

I'm unsure how much I want to reveal about this project while I'm developing it, I want the experience to be as novel as possible once it's out. I think I'll probably stick to posting about it here on my site and the occasional YouTube video until it's closer to ready.

-

About the Project

-

NIX AVREA is the codename for my first game project. The game is highly experimental and features mechanics that (as far as I know) have never been attempted. The game is centered around dynamic content, using steganographic techniques to embed binary payloads inside of asset files in order to construct the game world from a directory on the player's filesystem.

-

There is a ton of stuff that's already implemented for this project and I'll gradually add more to the following directories explaining in-depth some of the components:

-
-+-- mechanics/
-+-- design/
-+-- narrative/
-    
- - - \ No newline at end of file diff --git a/projects/piss_daemon/index.html b/projects/piss_daemon/index.html deleted file mode 100644 index 5cb9481..0000000 --- a/projects/piss_daemon/index.html +++ /dev/null @@ -1,43 +0,0 @@ - - - - - - Piss Daemon - soaos - - - - Go Home - Go Back -

Piss Daemon

-

About

-

This is a D-Bus daemon (pissd) and client (piss-level) that monitor the international - space station's urine tank level.

-

I have it integrated into my status bar (X version):

- A screenshot of an X11 statusbar showing the piss daemon piss level next to a toilet icon. -
-	#...
-
-	function piss {
-		PISS_LEVEL="$(piss-level)";
-		if [ -n "$PISS_LEVEL" ]; then
-			echo "  ${PISS_LEVEL}%";
-		fi;
-	}
-
-	#...
-
-	while true; do
-		xsetroot -name "$(piss)$(batt)$(datetime)";
-		sleep 1;
-	done;
-	
-

I made this pretty much entirely so that I could call a program "piss daemon".

-

External Links

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