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title = "bevy_blacklight_material"
[taxonomies]
categories = ["bevy plugin"]
languages = ["rust", "wgsl"]
[extra]
github = ["soaos/bevy_blacklight_material"]
crates = ["bevy_blacklight_material"]
git = ["bevy_blacklight_material"]
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this plugin for the [bevy](https://bevyengine.org) engine provides a "blacklight" material which is visible based on the properties of specially-marked spotlights.
i wrote this one day, i kind of forget why.
probably for a puzzle in my upcoming game project.
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