Added panic hooks
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@ -1,6 +1,6 @@
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[package]
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name = "bevy_terminal_display"
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version = "0.4.1"
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version = "0.4.2"
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edition = "2021"
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license = "0BSD OR MIT OR Apache-2.0"
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description = "A plugin for the Bevy game engine which enables rendering to a terminal using unicode braille characters."
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@ -15,4 +15,5 @@ bevy = "0.14"
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bevy_headless_render = "0.1"
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bevy_dither_post_process = "0.2"
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ratatui = "0.26"
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color-eyre = "0.6"
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29
src/lib.rs
29
src/lib.rs
@ -3,9 +3,7 @@
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//! Bevy plugin which allows a camera to render to a terminal window.
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use std::{
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fs::OpenOptions,
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path::PathBuf,
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sync::{Arc, Mutex},
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fs::OpenOptions, io::stdout, path::PathBuf, sync::{Arc, Mutex}
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};
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use bevy::{
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@ -17,7 +15,9 @@ use bevy::{
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use bevy_dither_post_process::DitherPostProcessPlugin;
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use bevy_headless_render::HeadlessRenderPlugin;
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use color_eyre::config::HookBuilder;
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pub use crossterm;
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use crossterm::{event::{DisableMouseCapture, PopKeyboardEnhancementFlags}, terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen}, ExecutableCommand};
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use once_cell::sync::Lazy;
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pub use ratatui;
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@ -67,6 +67,21 @@ impl Plugin for TerminalDisplayPlugin {
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.with_filter(EnvFilter::builder().parse_lossy(format!("{},{}", Level::INFO, "wgpu=error,naga=warn")));
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let subscriber = Registry::default().with(file_layer);
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subscriber::set_global_default(subscriber).unwrap();
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let (panic, error) = HookBuilder::default().into_hooks();
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let panic = panic.into_panic_hook();
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let error = error.into_eyre_hook();
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color_eyre::eyre::set_hook(Box::new(move |e| {
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let _ = restore_terminal();
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error(e)
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})).unwrap();
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std::panic::set_hook(Box::new(move |info| {
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let _ = restore_terminal();
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panic(info);
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}));
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app.add_plugins((
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DitherPostProcessPlugin,
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HeadlessRenderPlugin,
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@ -87,3 +102,11 @@ impl Plugin for TerminalDisplayPlugin {
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.add_event::<input::events::TerminalInputEvent>();
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}
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}
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fn restore_terminal() {
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let mut stdout = stdout();
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let _ = stdout.execute(PopKeyboardEnhancementFlags);
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let _ = stdout.execute(DisableMouseCapture);
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let _ = stdout.execute(LeaveAlternateScreen);
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let _ = disable_raw_mode();
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}
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