mons/mons_3d/include/projection.h

14 lines
253 B
C

#ifndef MONS_PROJECTION_H
#define MONS_PROJECTION_H
typedef struct mons_projection {
float near;
float far;
float fov;
float aspect_ratio;
} mons_projection;
struct mons_mat4 mons_projection_matrix(mons_projection projection);
#endif