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-rw-r--r--content/projects/bevy_terminal_display/dialog.pngbin38779 -> 0 bytes
-rw-r--r--content/projects/bevy_terminal_display/index.md28
-rw-r--r--content/projects/bevy_terminal_display/sponza.pngbin40621 -> 0 bytes
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diff --git a/content/projects/bevy_terminal_display/dialog.png b/content/projects/bevy_terminal_display/dialog.png
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diff --git a/content/projects/bevy_terminal_display/index.md b/content/projects/bevy_terminal_display/index.md
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-+++
-title = "bevy_terminal_display"
-[taxonomies]
-categories = ["bevy plugin"]
-languages = ["rust"]
-[extra]
-very_cool = true
-github = ["soaosdev/bevy_terminal_display"]
-crates = ["bevy_terminal_display"]
-+++
-
-this plugin allows you to render from a camera to the terminal using [unicode braille characters](https://en.wikipedia.org/wiki/Braille_Patterns)
-
-![sponza](sponza.png)
-
-it makes use of the [bevy_headless_render](@/projects/bevy_headless_render/index.md) plugin for headless rendering, and then uses the [bevy_dither_post_process](@/projects/bevy_dither_post_process/index.md) plugin to dither the captured frame before converting the black and white pixels into the appropriate characters and printing them to the terminal
-
-this plugin uses the [ratatui](https://crates.io/crates/ratatui) and [crossterm](https://crates.io/crates/crossterm) for rendering to the terminal
-
-this plugin manages a `TerminalInput` resource which keeps track of pressed keys
-
-this plugin also has facilities for creating and rendering ratatui widgets
-
-here's an example of a dialog box and option selection widget i've implemented in one of my WIP projects
-
-![dialog widget](dialog.png)
-
-in that project, i also make use of the [bevy_outline_post_process](@/projects/bevy_outline_post_process/index.md) for additional visual contrast
diff --git a/content/projects/bevy_terminal_display/sponza.png b/content/projects/bevy_terminal_display/sponza.png
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