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authorsoaos <soaos@soaos.dev>2025-08-12 23:17:55 -0400
committersoaos <soaos@soaos.dev>2025-08-12 23:17:55 -0400
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-+++
-title = "bevy_headless_render"
-[taxonomies]
-categories = ["bevy plugin"]
-languages = ["rust"]
-[extra]
-github = ["soaosdev/bevy_headless_render"]
-crates = ["bevy_headless_render"]
-+++
-
-this plugin is pretty simple, it just allows you to set up a render texture to be extracted for use on the CPU every frame
-
-i made this plugin as part of a game project super early on when i needed a copy of the rendered frame in the main world to be rendered as braille to the screen